Gravité (Gravity) from Renaud Hallée on Vimeo. Renaud Hallée website
Official website
In Still Life 2001-2010 invites you to create your own still life by arranging any or all of the 38 objects onscreen. “When someone completes their own still life using In Still Life 2001-2010 it becomes their own artwork,” says artist John Baldessari. “It’s not mine. It’s theirs. Still lifes are about the fleeting things in life. Each object has a symbolic meaning attached to it. My interest in still lifes goes back to beginning art courses and having to endlessly paint from them. There was always a room where the instructors stored all the props. And the one prop I hated was the cow skull, which an old instructor of mine, a Georgia O’Keeffe fan, used to always trot out. But of course the typical objects are things like the guitar, the wine bottle, the loaf of bread, which are not so interesting. Even now it’s very hard for me to look at one of those typical Braque or Picasso still lifes and not want to rearrange it! I just want to make it a little more upbeat, a little more dynamic and less static. I chose Banquet Still Life (1667) for the original In Still Life because I
100 “__ is the new __” found phrases taken from google searches, with keywords separated before and after “is the new”. The separated keywords appear randomly in the “is the new” phrasal template, creating new mixed phrases.
Pied La Biche / Sans titre (Work in Progress) from Dédale Paris on Vimeo. Projet d’intervention dans l’espace public sur le territoire de la Cité Universitaire Internationale de Paris dans le cadre du programme SMART CITY. Pied la Biche choisit de s’intéresser à la station de RER B : Cité Universitaire. Une approche mixte entre documentaire, fiction, performance et vidéo scientifique s’ébauche. Refait from Pied La Biche on Vimeo. “Refait” is a remake of the football WorldCup match between France and Germany (Seville, Spain, 1982). Shot by Pied La Biche in Villeurbanne (France), every aspect of the fifteen last minutes of the match was carefully reconstructed : players, positions, gestures, intensity, drama etc. It consists in shifting the traditional game area into the urban environment. Each sequence takes place in one or several locations and then the city temporarily becomes the lab for unsual experiments. The soundtrack is made up of the original commentaries mixed with interviews of the audience recorded during the shooting. Pied la biche website
Souvenirs de démence from antoine capet on Vimeo.
Horizont from Stas Chepurnov on Vimeo.
Somewhere between cinema-vérité and sitcom, home movie and reality TV, filmed performance and auteur film, Keren Cytter offers us a succession of scenes where reality seems to be constantly at loggerheads with fiction. From the angle of this conflict – a conflict which thus representers others – everything is fair game, and each one of the parameters inherent to the execution of these works – from scenario and script to editing, by way of the filming itself and the actors’ performances – is entirely devised and introduced in a logic of tension, matched only by the heightening of the feelings at issue. (…) For her show at Le Plateau, Kerem Cytter juggles with the architecture of the place like a logical extension of what the structure of her films represents: loop and repetition effects are combined with duplications of spaces and artificial symmetries.
A slow pan along a forest that breaks off at a small terrace in the foreground of the picture: Slender conifers stretch upwards over cut and fallen trunks, dead branches and roots, churned soil and dry grass, and parade past one another, structuring the space to impenetrable depths. The apparent naturalism does not hold up for long. Something is not quite right with this picture, this movement. In the background the trunks begin to stretch out horizontally. Has the image been digitally altered? Have artificial effects been applied to the idyllic scene? Not at all. Instead, the image as a whole turns out to be artificial, its realism the result of elaborate reconstruction. TRIFTER 1 strains at the synapses. Training for the digital. (Thomas Korschil)
piece touchee (1989) is a brief exegesis of a woman reading and a man coming to visit her. This footage comes from an unidentified movie from the 1940s, and opens innocently enough with the woman sitting in a chair enjoying her book. There’s no movement at first, but this is deceptive; an almost imperceptible motion starts to happen with her hand moving slightly up and down, a sign of the slight agitation that eventually explodes as something attempts to open the door. Suddenly this homely scene takes on the feel of a horror film, with what may be a monster repeatedly, terrifyingly straining at the door. Arnold builds on this arid atmosphere of entrapment and incipient chaos to the point where a kind of vertigo sets in. In a literally dizzying sequence, Arnold introduces maniacal flash-cuts and repeatedly replays and interrupts a scene in which the camera pans across the woman rising and the man walking; this will have some viewers holding their chairs.
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